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Game developer created a scene of his dog with 10 billion polygons in Unreal Engine 5 TechSpot


To make this experiment, Gary Freeman, lead developer of Ionized Games, started by taking 122 photos of his dog sleeping on a bed. Then, he threw all the photos into Reality Capture, created 3D models out of them, and exported the generated assets with a 4K texture into Unreal Engine 5.

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