Hardware hacker adds real-time ray tracing effects to the SNES TechSpot
Yep, you read that correctly: the SNES, of all consoles, is now capable of ray tracing -- sort of. Obviously, the SNES lacks any sort of dedicated RT hardware, so Carter was forced to get a bit crafty. He created an external piece of tech that he calls the SuperRT,"...


from TechSpot https://ift.tt/3r0JbXo
No comments